Tag: Leveling

  • Blizzard Confirms Krol’dok Stronghold Is a Level 40–45 Dungeon in WoW: Forever

    Blizzard Confirms Krol’dok Stronghold Is a Level 40–45 Dungeon in WoW: Forever

    Blizzard has corrected the level range for Krol’dok Stronghold in WoW: Forever. The dungeon is intended for characters at levels 40–45, rather than the range shown in some earlier BlizzCon materials.

    The clarification comes directly from Blizzard’s WoW: Forever forum post. For players mapping out dungeon groups, leveling routes, or UI notes ahead of launch, the practical takeaway is simple: place Krol’dok Stronghold in the level-40-to-45 portion of the dungeon progression.

    The confirmed WoW: Forever dungeon brackets

    Alongside the correction, Blizzard provided the current level brackets for all nine new dungeons planned for WoW: Forever at launch. They are:

    • The Hall of Thanes: levels 13–18
    • Ruins of Lordaeron: levels 15–20
    • Excavation Site: Wetlands: levels 24–29
    • City of Dalaran: levels 28–33
    • The Drowned City: levels 35–40
    • Krol’dok Stronghold: levels 40–45
    • Alcaz Prison: levels 48–53
    • Blackmaw Hold: levels 55–60
    • Shaper’s Terrace: levels 58–60

    What this means for planning

    Krol’dok Stronghold now sits immediately after The Drowned City in the stated progression, with a gap before Alcaz Prison begins at level 48. That is useful context if you are preparing leveling spreadsheets, dungeon finder notes, guild event plans, or addon categories around the announced content.

    Note: Blizzard’s post confirms the dungeon’s intended level range, but the evidence here does not provide encounter details, loot, entrance location, or a release schedule beyond identifying these as launch dungeons for WoW: Forever.

    The original correction is brief, but it resolves the one detail that had been inconsistent: Krol’dok Stronghold is a 40–45 dungeon. Wowhead’s report on the announcement also reproduces Blizzard’s full dungeon-bracket list.

  • Season of Discovery Hotfix: You Can Now Turn XP Gains Off (and Back On)

    Season of Discovery Hotfix: You Can Now Turn XP Gains Off (and Back On)

    Blizzard’s June 10 Season of Discovery hotfix adds a long-requested toggle: you can now turn experience gains off and back on. The change is live now and documented in Blizzard’s hotfix notes.

    How to toggle XP gains

    Speak with Grendag Brightbeard in either city to disable or re-enable your XP:

    • Ironforge – Forlorn Cavern
    • Orgrimmar – Valley of Strength

    Known issue: If you disable XP and then log out, the setting does not currently persist after you log back in. Blizzard has acknowledged this in the hotfix notes and is investigating.

    Cost temporarily removed: While Blizzard works on the persistence issue, the usual 1g fee to disable or re-enable XP is temporarily waived, per the official post.

    Why this matters for SoD

    This toggle makes it easier to hold your character at earlier level brackets and revisit content at the intended power level. As highlighted by Wowhead’s coverage, it’s a straightforward way to park at a chosen cap and run bracketed content with friends.

    If you’re returning to Season of Discovery or rolling an alt specifically for earlier-phase runs, this saves you from micromanaging quest hand-ins or skipping content to avoid over-leveling—just talk to Grendag, flip the switch, and play.

    Until Blizzard resolves the logout persistence bug, double-check your XP setting each session. If your bar starts moving again, a quick visit to Grendag will put the brakes back on.